The entertainment industry is facing many challenges in the years ahead.

The biggest of these is the increasing importance of video games and social media in our lives.

There is no doubt that video games are an important part of the entertainment landscape, but as we move into a world where we interact with our devices on a regular basis, they are increasingly being used as a form of entertainment.

Over the past several years, there have been a number of big-name studios and entertainment companies that have been aggressively looking into the future of their business.

The latest addition to this list is Obsidian Entertainment, which announced it is developing an augmented reality gaming product called The Rift.

With the Oculus Rift, the company will be able to create experiences that can be played on multiple monitors, but not in the same way.

“Rift is a platform that combines AR with virtual reality,” Obsidian co-founder Sean Vanaman said in a press release.

“With Rift, you can explore a virtual world with no need to move your head around.

You can explore your favorite gaming characters and characters from your favorite movies and games, in your own world.”

The company will also be using the Oculus Touch controllers to bring its virtual reality gaming experience to mobile devices.

According to the company, the Rift will work with “a wide variety of mobile platforms, including smartphones, tablets, TVs, and gaming consoles.”

The Oculus Rift will be available in early 2018 for $799 and will be a $100 premium to existing Oculus Rift headsets.

It will also come with a free Oculus Touch controller that can also be used with the Rift.

The Oculus team is looking forward to working with Oculus Touch and bringing the experience to as many consumers as possible.

In the video below, the team talks about the technology that is powering the Rift, and why it is important to bring virtual reality into the home.

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